AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on iOS in Spain: Q2 2022 Performance
In Q2 2022, the top 5 Shoot'em Up games on iOS in Spain showed varied trends in downloads, revenue, and active users, as per Sensor Tower data.
In Q2 2022, the top 5 Shoot'em Up games on iOS in Spain exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at how these games fared during this period, based on data from Sensor Tower.
1945 - Airplane shooting game saw fluctuating weekly revenue, peaking at around $3.4K in mid-April and then gradually declining to approximately $771 by early June. Weekly downloads also showed a downward trend, starting at 2.6K in late March and dropping to about 1.5K by the end of June. The weekly active users decreased from 14.1K in late March to around 11.8K by the end of the quarter.
Archero experienced occasional spikes in weekly revenue, with notable peaks at $1.3K in mid-April and $1K at the end of June. The weekly downloads had a significant increase, reaching 1K in mid-May and peaking at 865 by the end of June. The weekly active users remained relatively stable, fluctuating around 7.5K throughout the quarter.
Contra Returns had a consistent but low weekly revenue, hovering around $900 at the beginning and dropping to approximately $250 by the end of June. The weekly downloads were minimal, starting at 6 in late March and slightly increasing to 20 by the end of the quarter. The game maintained a small but steady base of weekly active users, ranging from 63 to around 58.
Galaxy Attack: Space Shooter showed low but steady weekly revenue, with minor peaks of around $1.4K in late March and $309 in early June. Weekly downloads saw a gradual increase, starting at 112 in late March and reaching 278 by the end of June. The weekly active users steadily grew from 1K in late March to approximately 1.6K by the end of the quarter.
Galaxy Attack: Alien Shooter demonstrated relatively stable weekly revenue, ranging from $676 in late March to around $238 by the end of June. Weekly downloads fluctuated slightly, peaking at 337 in mid-April and then stabilizing around 289 by the end of June. The weekly active users remained robust, consistently staying around 2.4K throughout the quarter.
For more in-depth insights and data on these games, visit Sensor Tower.